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Ok, I just fixed a mouse bug where the game skips straight from the game over screen to level 1 without showing the startup screen again. Do I think this warrants a version increase? Yes I do.
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My name is Evan Ogas. This is my game development blog.
Ok, I just fixed a mouse bug where the game skips straight from the game over screen to level 1 without showing the startup screen again. Do I think this warrants a version increase? Yes I do.
...but I finally have a user (non-developer) playable build ready. If you saw the first one, it's not much different. The only changes are that it is playable multiple times, and that it runs on Beta 2.
With the onslaught of Beta 2, I figured I should probably convert Araknoid, and I did. There were a few hassles here and there, but they ended up being very easy to fix. Araknoid is completely up to date with the Beta 2 version of the XNA Framework. The makers of the Mercury Particle Engine have also been making progress and have released their v1.0 beta. One big change is that the colors no longer make use of SpriteBlendMode.AlphaBlend, but SpriteBlendMode.Additive. This turns out to give the particles an entirely new look, one which I like a lot. Screenshots will be available when I make some more levels.