My name is Evan Ogas. This is my game development blog.

Tuesday, December 12, 2006

Sorry For Not Posting

I know I haven't posted in a while, and that DOES reflect the amount that I have been working on Araknoid, but today is a good day. The final version (1.0) of XNA GSE is now available here. I "converted" Araknoid with a little trouble from the Mercury Particle Engine (JimJams, I hope you don't mind, but I recompiled under v1.0 myself). More good news is that I actually got high scores to work (finally). It was actually a very simple fix (multiplying a variable by 2, haha). I will proceed to make a new bitmap font for high scores and more levels in the following days.

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