My name is Evan Ogas. This is my game development blog.

Friday, February 16, 2007

Good Times

I haven't posted in a while because I haven't been working with XNA as much as I used to. With the upcoming Dream-Build-Play competition, I plan on using it much more. I was originally going to release the final build of Araknoid today, but I played it over and realized that there was a bug in the high score system. As soon as it is worked out I will upload it. My brother and I are also beginning the endeavor to making a full game engine on which we will build a cool game (which has not been decided upon yet). So far it is basically a soft-attach third person camera following a textured model of a person. Animation has been achieved through the use of The XNA Animation Component Library, which is actually quite nice. As soon as my brother (the artist) makes some animations for his model, this engine should start taking shape.